Some changes to come. The Index is getting a bit long for easy use, so I'm going to make each Topic a hyperlink to a page that focuses specifically on that Topic. I will still update the list on this page because sometimes a person (myself especially) isn't sure what it is they are seeking out, but I feel that links directly to focused lists would serve most people better, if they are searching for a specific article theme.
For more Mythic Content and great community discussions feel free to drop in at The Mythic Discord Channel. There is always great conversations about solo gaming in general and the various World Mill Press products in specific, going on at all times.
For more Mythic Content and great community discussions feel free to drop in at The Mythic Discord Channel. There is always great conversations about solo gaming in general and the various World Mill Press products in specific, going on at all times.
Topics List
Clarifications
Clarifications
The Creature Crafter Expanded
Mythic GM Emulator as Core RPG
Adventure Elements And Management
One Page Variations
Adventure Structure
Mythic GM Emulator as Core RPG
Adventure Elements And Management
One Page Variations
Adventure Structure
Clarifications
- “Removing The Ambiguity Of Ambiguous Events”
- Mythic Magazine (MM) Vol. 1, pg. 4
- “Mythic & Crafter Flowcharts”
- MM Vol. 4, pg. 14
- “Starting, And Ending, Scenes”
- MM Vol. 10, pg. 4
- “More Flowcharts!”
- MM Vol. 14, pg. 24
- “The Big Collection Of Big Examples”
- MM Vol. 17, pg. 18
- “Rules Guide”
- MM Vol. 27, pg. 16
- “Detailed Flowcharts For MGME2e”
- MM Vol. 39, pg. 2
Rules Variations
- “Behavior Checks Simplified”
- MM Vol. 1, pg. 8
- “Using Mythic With Published Adventures”
- MM Vol. 3, pg. 4
- “Combining Mythic With The Adventure Crafter”
- MM Vol. 5, pg. 4
- “Customizing A Solo Adventure Before You Begin”
- MM Vol. 7, pg. 4
- “Generating Compelling Backstories”
- MM Vol. 8, pg. 11
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “RPG Social Skills With Mythic’s Behavior Check”
- MM Vol. 12, pg. 13
- “Adapting Mythic’s Ranks Rules”
- MM Vol. 13, pg. 3
- “Mythic And Crafter House Rules”
- MM Vol. 16, pg. 19
- “Creative List Tips & Tricks”
- MM Vol. 17, pg. 3
- “Adapting The Event Focus Table To Your RPG”
- MM Vol. 18, pg 3
- “Conclusive Adventure Conclusions”
- MM Vol. 20, pg. 3
- “Creating Complicated Campaigns”
- MM Vol. 23, pg. 3
- “Generating Adventure Puzzles”
- MM Vol. 23, pg. 18
- “When Characters Distrust Each Other”
- MM Vol. 24, pg. 24
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
- “Mythic Stress & Fear Rules”
- MM Vol. 36, pg. 16
- “NPC Evolving Motivation Rules”
- MM Vol. 39, pg. 3
- “Rules & Tools For Science Fiction Adventures”
- MM Vol. 40, pg. 16
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “3-Act Structure For Mythic Adventures”
- MM Vol.42, pg. 12
- “Creating Game Loops In Solo Play”
- MM Vol. 43, pg. 3
- "One Page Mystery Crafter"
- MM Vol. 47, pg. 3
NPC Options
- “Behavior Checks Simplified”
- MM Vol. 1, pg. 8
- “Generating Compelling Backstories”
- MM Vol. 8, pg. 11
- “Generating NPC Behavior With Fate Questions”
- MM Vol. 9, pg. 11
- “RPG Social Skills With Mythic’s Behavior Check”
- MM Vol. 12, pg. 13
- “Creature Crafter Simplified”
- MM Vol. 13, pg. 14
- “The Big Collection Of Big Examples”
- MM Vol. 17, pg. 28
- “When Characters Distrust Each Other”
- MM Vol. 24, pg. 24
- “One-Page Creature Crafter”
- MM Vol. 34, pg. 3
- “Troupe Style Solo Adventures”
- MM Vol. 37, pg. 3
- “NPC Evolving Motivation Rules”
- MM Vol. 39, pg. 3
- “The Villain Crafter”
- MM Vol. 41, pg. 3
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “One-Page Character Crafter”
- MM Vol. 45, pg. 3
Alterations, Interrupts, and Other Scenes Expanded
- “Removing The Ambiguity Of Ambiguous Events”
- MM Vol. 1, pg. 4
- “Making The Most Of Altered Scenes”
- MM Vol. 2, pg. 4
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “The Big Collection Of Big Examples”
- MM Vol. 17, pg. 18
- “Adapting The Event Focus Table To Your RPG”
- MM Vol. 18, pg. 3
- “Conclusive Adventure Conclusions”
- MM Vol. 20, pg. 3
- “Handling Long Journeys In Solo Play”
- MM Vol. 25, pg. 10
- “Scene Treatments”
- MM Vol. 26, pg. 23
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
The Location Crafter Expanded
- “Randomized Location Crafting”
- MM Vol. 2, pg. 8
- “Random Dungeon Crawl Generation”
- MM Vol. 3, pg. 12
- “Generating Dark Woods And Wild Places”
- MM Vol. 5, pg. 12
- “Randomized Starship Generation”
- MM Vol. 7, pg. 13
- “Randomized Worlds Generation”
- MM Vol. 15, pg. 3
- “Location Crafting Random Cities”
- MM Vol. 16, pg. 3
- “The Event Crafter”
- MM Vol. 24, pg. 3
Mythic and Modules*
- “Using Mythic With Published Adventures”
- MM Vol. 3, pg. 4
- “Solo Adventure Modules”
- MM Vol. 11, pg. 12
- “The Secret Of Tockley Manor”
- MM Vol. 11, pg. 19
- “Solo RPG Mythic Starter: Scrubber’s Error”
- MM Vol. 12, pg. 13
- “Journey To The Isle Of Kitra”
- MM Vol. 22, pg. 11
- “The Event Crafter”
- MM Vol. 24, pg. 3
- “Swords & Towers”
- MM Vol. 29, pg. 12
- “Solo Roleplay In Video Games”
- MM Vol. 37, pg. 16
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “The Crypts of Krozen Crest”
- MM Vol. 44, pg. 3
- "Steal the Rebellion"
- MM Vol. 48, pg. 16
- “Getting Prepared For A Solo Adventure”
- MM Vol. 4, pg. 4
- “Use Mythic To Learn A New RPG”
- MM Vol. 6, pg. 28
- “Customizing A Solo Adventure Before You Begin”
- MM Vol. 7, pg. 4
- “Resolving Character vs. Player Knowledge”
- MM Vol. 8, pg. 4
- “Matching An RPG To Your Style Of Solo Play”
- MM Vol. 9, pg. 4
- “Solo Play Strategy: Focusing In”
- MM Vol. 11, pg. 4
- “Getting The Most Out Of Sourcebooks”
- MM Vol. 12, pg. 3
- “Virtual Tabletops In Solo Role-Play”
- MM Vol. 15, pg. 16
- “Tips For Threads List Management”
- MM Vol. 19, pg. 3
- “Turn Any Show, Movie, Or Book Into A Solo Adventure”
- MM Vol. 20, pg. 17
- “A Chat With Trevor Devall”
- MM Vol. 21, pg. 3
- “The Event Crafter”
- MM Vol. 24, pg. 3
- “Never-Ending Adventures”
- MM Vol. 28, pg. 3
- “Open World, Sandbox Solo Play”
- MM Vol. 33, pg. 3
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
- “RPGs As Inspiration For Mythic Adventures”
- MM Vol. 35, pg. 3
- “Ideas For Cooperative Mythic Games”
- MM Vol. 35, pg. 12
- “Troupe Style Solo Adventures”
- MM Vol. 37, pg. 3
- “Solo Roleplay In Video Games”
- MM Vol. 37, pg. 16
- “Solo Setting & World Creation System”
- MM Vol. 38, pg. 3
- “Make Your Own Elements Meaning Tables”
- MM, Vol. 38, pg. 26
- “Meaning Table Collections”
- MM, Vol. 40, pg. 3
- “Rules & Tools For Science Fiction Adventures”
- MM Vol. 40, pg. 16
- “The Villain Crafter”
- MM Vol. 41, pg. 3
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “Dealing With Solo Play Fatigue”
- MM Vol. 42, pg. 3
- “Writing Fiction With Mythic”
- MM Vol. 43, pg. 19
- “Star System Creator”
- MM Vol. 46, pg. 3
- “Solo Adventures In The Style Of Found Journals”
- MM Vol. 46, pg. 34
- "Making Characters You Can Connect With"
- MM Vol. 47, pg. 48
- "Cozy Solo"
- MM Vol. 48, pg. 3
- "A Guide for New Solo Roleplayers"
- MM Vol. 49, pg. 31
Flow Charts, Meaning Lists, and Other Tools
- “Mythic & Crafter Flowcharts”
- MM Vol. 4, pg. 14
- “More Flowcharts!”
- MM Vol. 14, pg. 24
- “Specialized Meaning Tables”
- MM Vol. 18, pg. 10
- “Tips For Threads List Management”
- MM Vol. 19, pg. 3
- “MORE Specialized Meaning Tables!”
- MM Vol. 22, pg. 3
- “Rules Guide”
- MM Vol. 27, pg. 16
- “Make Your Own Elements Meaning Tables”
- MM, Vol. 38, pg. 26
- “Detailed Flowcharts For MGME2e”
- MM Vol. 39, pg. 22
- “Meaning Table Collections”
- MM, Vol. 40, pg. 3
- “Rules & Tools For Science Fiction Adventures”
- MM Vol. 40, pg. 16
- “Star System Creator”
- MM Vol. 46, pg. 3
The Adventure Crafter Expanded
- “Combining Mythic With The Adventure Crafter”
- MM Vol. 5, pg. 4
- “Generating Compelling Backstories”
- MM Vol. 8, pg. 11
- “Solo Play Strategy: Focusing In”
- MM Vol. 11, pg. 4
- “The Big Collection Of Big Examples”
- MM Vol. 17, pg. 23
Themed Adventures and Theming Adventures
- “Creating Mystery Adventures”
- MM Vol. 6, pg. 4
- “Using Mythic With Published Adventures”
- MM Vol. 3, pg. 4
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “Emotional Quest Adventures”
- MM Vol. 14, pg. 3
- “Crafting Solo Horror Adventures”
- MM Vol. 19. pg. 20
- “Conclusive Adventure Conclusions”
- MM Vol. 20, pg. 3
- “Turn Any Show, Movie, Or Book Into A Solo Adventure”
- MM Vol. 20, pg. 17
- “Generating Adventure Puzzles”
- MM Vol. 23, pg. 18
- “The Event Crafter”
- MM Vol. 24, pg. 3
- “Running Solo Procedural Dramas”
- MM Vol. 26, pg. 3
- “Giving Mythic A Personality”
- MM Vol. 27, pg. 3
- “Never-Ending Adventures”
- MM Vol. 28, pg. 3
- “Gather A Crew” Mythic Adventures”
- MM Vol. 32, pg. 3
- “Open World, Sandbox Solo Play”
- MM Vol. 33, pg. 3
- “Mythic Mass Combat System”
- MM Vol. 33, pg. 12
- “RPGs As Inspiration For Mythic Adventures”
- MM Vol. 35, pg. 3
- “Location Based Adventures”
- MM Vol. 36, pg. 3
- “Mythic Stress & Fear Rules”
- MM Vol. 36, pg. 16
- “Solo Roleplay In Video Games”
- MM Vol. 37, pg. 16
- “Solo Setting & World Creation System”
- MM Vol. 38, pg. 3
- “Make Your Own Elements Meaning Tables”
- MM, Vol. 38, pg. 26
- “Meaning Table Collections”
- MM, Vol. 40, pg. 3
- “Rules & Tools For Science Fiction Adventures”
- MM Vol. 40, pg. 16
- “The Villain Crafter”
- MM Vol. 41, pg. 3
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “3-Act Structure For Mythic Adventures”
- MM Vol.43, pg. 12
- “Creating Game Loops In Solo Play”
- MM Vol. 43, pg. 3
- “Running Solo Slice Of Life Adventures”
- MM Vol. 44, pg. 39
- “Magical Tradition Generator”
- MM Vol. 45, pg. 18
- “Star System Creator”
- MM Vol. 46, pg. 3
- “Solo Adventures In The Style Of Found Journals”
- MM Vol. 46, pg. 34
- "One Page Mystery Crafter"
- MM Vol. 47, pg. 3
- "Cozy Solo"
- MM Vol. 48, pg. 3
- "Steal the Rebellion"
- MM Vol. 48, pg. 16
- "The Society Crafter"
- MM Vol. 49, pg. 3
The Creature Crafter Expanded
- “Creature Crafter Simplified”
- MM Vol. 13, pg. 14
- “One-Page Creature Crafter”
- MM Vol. 34, pg. 3
Mythic GM Emulator as Core RPG
- “The Mythic Magic System”
- MM Vol. 21, pg. 9
- “Giving Mythic A Personality”
- MM Vol. 27, pg. 3
- “Mythic RPG Narrative Combat”
- MM Vol. 28, pg. 10
- “Mythic As A Solo Journaling Game”
- MM Vol. 30, pg. 10
- “Mythic GME As A Rules-Light RPG”
- MM Vol. 31, pg. 12
- “Mythic Mass Combat System”
- MM Vol. 33, pg. 12
- “RPGs As Inspiration For Mythic Adventures”
- MM Vol. 35, pg. 3
- “Mythic Stress & Fear Rules”
- MM Vol. 36, pg. 16
- “Rules & Tools For Science Fiction Adventures”
- MM Vol. 41, pg. 16
- “Writing Fiction With Mythic”
- MM Vol. 43, pg. 20
- “Magical Tradition Generator”
- MM Vol. 45, pg. 18
- “Solo Adventures In The Style Of Found Journals”
- MM Vol. 46, pg. 34
- "Steal the Rebellion"
- MM Vol. 48, pg. 16
Adventure Elements And Management
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “Resolving Character vs. Player Knowledge”
- MM Vol. 8, pg. 4
- “Behavior Checks Simplified”
- MM Vol. 1, pg. 8
- “Generating Compelling Backstories”
- MM Vol. 8, pg. 11
- “Generating NPC Behavior With Fate Questions”
- MM Vol. 9, pg. 11
- “RPG Social Skills With Mythic’s Behavior Check”
- MM Vol. 12, pg. 13
- “Generating Adventure Puzzles”
- MM Vol. 23, pg. 18
- “The Event Crafter”
- MM Vol. 24, pg. 3
- “Giving Mythic A Personality”
- MM Vol. 27, pg. 3
- “Dealing With Solo Adventure Pacing”
- MM Vol. 30, pg. 3
- “Dealing With Time Pressure”
- MM Vol. 32, pg. 18
- “Mythic Mass Combat System”
- MM Vol. 33, pg. 12
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
- “Ideas For Cooperative Mythic Games”
- MM Vol. 35, pg. 12
- “News Feeds”
- MM Vol. 35, pg. 22
- “Mythic Stress & Fear Rules”
- MM Vol. 36, pg. 16
- “Troupe Style Solo Adventures”
- MM Vol. 37, pg. 3
- “Make Your Own Elements Meaning Tables”
- MM, Vol. 38, pg. 26
- “Meaning Table Collections”
- MM, Vol. 40, pg. 3
- “The Villain Crafter”
- MM Vol. 41, pg. 3
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “Dealing With Solo Play Fatigue”
- MM Vol. 42, pg. 3
- “Creating Game Loops In Solo Play”
- MM Vol. 43, pg. 3
- “One-Page Character Crafter”
- MM Vol. 45, pg. 3
- “Magical Tradition Generator”
- MM Vol. 45, pg. 18
- “Star System Creator”
- MM Vol. 46, pg. 3
- “Solo Adventures In The Style Of Found Journals”
- MM Vol. 46, pg. 34
- "Cozy Solo"
- MM Vol. 48, pg. 3
- "The Society Crafter"
- MM Vol. 49, pg. 3
One Page Variations
- “One-Page Mythic”
- MM Vol. 25, pg. 3
- “One-Page Adventure Crafter”
- MM Vol. 29, pg. 3
- “One-Page Location Crafter”
- MM Vol. 31, pg. 3
- “One-Page Creature Crafter”
- MM Vol. 34, pg. 3
- “One-Page Character Crafter”
- MM Vol. 45, pg. 3
- "One Page Mystery Crafter"
- MM Vol. 47, pg. 3
Adventure Structure
- “Conclusive Adventure Conclusions”
- MM Vol. 20, pg. 3
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “Creating Complicated Campaigns”
- MM Vol. 23, pg. 3
- “The Event Crafter”
- MM Vol. 24, pg. 3
- “Never-Ending Adventures”
- MM Vol. 28, pg. 3
- “Dealing With Solo Adventure Pacing”
- MM Vol. 30, pg. 3
- “Open World, Sandbox Solo Play”
- MM Vol. 33, pg. 3
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
- “Location Based Adventures”
- MM Vol. 36, pg. 3
- “Solo Setting & World Creation System”
- MM Vol. 38, pg. 3
- “3-Act Structure For Mythic Adventures”
- MM Vol.43, pg. 12
- “Creating Game Loops In Solo Play”
- MM Vol. 43, pg. 3
- “Star System Creator”
- MM Vol. 46, pg. 3
- "Cozy Solo"
- MM Vol. 48, pg. 3
Genre Focus Fantasy
- “Using Mythic With Published Adventures”
- MM Vol. 3, pg. 4
- “Random Dungeon Crawl Generation”
- MM Vol. 3, pg. 12
- “Generating Dark Woods And Wild Places”
- MM Vol. 5, pg. 12
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “Solo Adventure Modules”
- MM Vol. 11, pg. 12
- “Creature Crafter Simplified”
- MM Vol. 13, pg. 14
- “Emotional Quest Adventures”
- MM Vol. 14, pg. 3
- “Randomized Worlds Generation”
- MM Vol. 15, pg. 3
- “Location Crafting Random Cities”
- MM Vol. 16, pg. 3
- “The Big Collection Of Big Examples”
- MM Vol. 17, pg. 28
- “Adapting The Event Focus Table To Your RPG”
- MM Vol. 18, pg. 3
- “Turn Any Show, Movie, Or Book Into A Solo Adventure”
- MM Vol. 20, pg. 17
- “The Mythic Magic System”
- MM Vol. 21, pg. 9
- “Journey To The Isle Of Kitra”
- MM Vol. 22, pg. 11
- “Creating Complicated Campaigns”
- MM Vol. 23, pg. 3
- “Generating Adventure Puzzles”
- MM Vol. 23, pg. 18
- “The Event Crafter”
- MM Vol. 24, pg. 3
- “Handling Long Journeys In Solo Play”
- MM Vol. 25, pg. 10
- “Never-Ending Adventures”
- MM Vol. 28, pg. 3
- “Mythic RPG Narrative Combat”
- MM Vol. 28, pg. 10
- “Swords & Towers”
- MM Vol. 29, pg. 12
- “Open World, Sandbox Solo Play”
- MM Vol. 33, pg. 3
- “Mythic Mass Combat System”
- MM Vol. 33, pg. 12
- “One-Page Creature Crafter”
- MM Vol. 34, pg. 3
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
- “RPGs As Inspiration For Mythic Adventures”
- MM Vol. 35, pg. 3
- “Location Based Adventures”
- MM Vol. 36, pg. 3
- “Troupe Style Solo Adventures”
- MM Vol. 37, pg. 3
- “Solo Roleplay In Video Games”
- MM Vol. 37, pg. 16
- “Solo Setting & World Creation System”
- MM Vol. 38, pg. 3
- “The Villain Crafter”
- MM Vol. 41, pg. 3
- “Mythic as a Player Emulator”
- MM Vol. 41, pg. 18
- “Creating Game Loops In Solo Play”
- MM Vol. 43, pg. 3
- “The Crypts of Krozen Crest”
- MM Vol. 44, pg. 3
- “Magical Tradition Generator”
- MM Vol. 45, pg. 18
- "The Society Crafter"
- MM Vol. 49, pg. 3
Setting Creation Elements
- “Randomized Location Crafting”
- MM Vol. 2, pg. 8
- “Random Dungeon Crawl Generation”
- MM Vol. 3, pg. 12
- “Generating Dark Woods And Wild Places”
- MM Vol. 5, pg. 12
- “Randomized Starship Generation”
- MM Vol. 7, pg. 13
- “Creature Crafter Simplified”
- MM Vol. 13, pg. 14
- “Randomized Worlds Generation”
- MM Vol. 15, pg. 3
- “Location Crafting Random Cities”
- MM Vol. 16, pg. 3
- “Turn Any Show, Movie, Or Book Into A Solo Adventure”
- MM Vol. 20, pg. 17
- “The Mythic Magic System”
- MM Vol. 21, pg. 9
- “Creating Complicated Campaigns”
- MM Vol. 23, pg. 3
- “Running Solo Procedural Dramas”
- MM Vol. 26, pg. 3
- “Giving Mythic A Personality”
- MM Vol. 27, pg. 3
- “Never-Ending Adventures”
- MM Vol. 28, pg. 3
- “One-Page Location Crafter”
- MM Vol. 31, pg. 3
- “Open World, Sandbox Solo Play”
- MM Vol. 33, pg. 3
- “One-Page Character Crafter”
- MM Vol. 45, pg. 3
- “RPGs As Inspiration For Mythic Adventures”
- MM Vol. 35, pg. 3
- “News Feeds”
- MM Vol. 35, pg. 22
- “Location Based Adventures”
- MM Vol. 36, pg. 3
- “Solo Setting & World Creation System”
- MM Vol. 38, pg. 3
- “Make Your Own Elements Meaning Tables”
- MM, Vol. 38, pg. 26
- “NPC Evolving Motivation Rules”
- MM Vol. 39, pg. 3
- “Rules & Tools For Science Fiction Adventures”
- MM Vol. 41, pg. 16
- “The Villain Crafter”
- MM Vol. 41, pg. 3
- “Magical Tradition Generator”
- MM Vol. 45, pg. 18
- "Cozy Solo"
- MM Vol. 48, pg. 3
- "The Society Crafter"
- MM Vol. 49, pg. 3
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