This topic covers a number of exceptional scenes. Scenes are a basic unit of play and variations there on can add a lot of depth to a Mythic adventure.
- “Removing The Ambiguity Of Ambiguous Events”
- MM Vol. 1, pg. 4
- “Making The Most Of Altered Scenes”
- MM Vol. 2, pg. 4
- “Control Your Adventure With Keyed Scenes”
- MM Vol. 10, pg. 12
- “The Big Collection Of Big Examples”
- MM Vol. 17, pg. 18
- “Adapting The Event Focus Table To Your RPG”
- MM Vol. 18, pg. 3
- “Conclusive Adventure Conclusions”
- MM Vol. 20, pg. 3
- “Handling Long Journeys In Solo Play”
- MM Vol. 25, pg. 10
- “Scene Treatments”
- MM Vol. 26, pg. 23
- “Fluid Scene Structure”
- MM Vol. 34, pg. 10
No comments:
Post a Comment