Sunday, February 16, 2025

Mythic Index Topic 18: Science Fiction Resources


I have always loved science fiction. So does Mythic. From customizing rules to full made games there is a little of everything below. A lot of what is below are rules modules or approaches that can be used in any style of game, but I feel would be very useful in a number of SciFi campaigns.


  • “Using Mythic With Published Adventures”
    • MM Vol. 3, pg. 4
  • “Randomized Starship Generation”
    • MM Vol. 7, pg. 13
  • “Control Your Adventure With Keyed Scenes”
    • MM Vol. 10, pg. 12
  • “Solo RPG Mythic Starter: Scrubber’s Error”
    • MM Vol. 12, pg. 13
  • “Creature Crafter Simplified”
    • MM Vol. 13, pg. 14
  • “Emotional Quest Adventures”
    • MM Vol. 14, pg. 3
  • “Randomized Worlds Generation”
    • MM Vol. 15, pg. 3
  • “Location Crafting Random Cities”
    • MM Vol. 16, pg. 3
  • “Adapting The Event Focus Table To Your RPG”
    • MM Vol. 18, pg. 3
  • “Specialized Meaning Tables”
    • MM Vol. 18, pg. 10
  • “Turn Any Show, Movie, Or Book Into A Solo Adventure”
    • MM Vol. 20, pg. 17
  • “Creating Complicated Campaigns”
    • MM Vol. 23, pg. 3
  • “The Event Crafter”
    • MM Vol. 24, pg. 3
  • “Handling Long Journeys In Solo Play”
    • MM Vol. 25, pg. 10
  • “Never-Ending Adventures”
    • MM Vol. 28, pg. 3
  • “Mythic RPG Narrative Combat”
    • MM Vol. 28, pg. 10
  • “Open World, Sandbox Solo Play”
    • MM Vol. 33, pg. 3
  • “Mythic Mass Combat System”
    • MM Vol. 33, pg. 12
  • “One-Page Creature Crafter”
    • MM Vol. 34, pg. 3
  • “Fluid Scene Structure”
    • MM Vol. 34, pg. 10
  • “RPGs As Inspiration For Mythic Adventures”
    • MM Vol. 35, pg. 3
  • “Location Based Adventures”
    • MM Vol. 36, pg. 3
  • “Troupe Style Solo Adventures”
    • MM Vol. 37, pg. 3
  • “Solo Roleplay In Video Games”
    • MM Vol. 37, pg. 16
  • “Solo Setting & World Creation System”
    • MM Vol. 38, pg. 3
  • “Rules & Tools For Science Fiction Adventures”
    • MM Vol. 40, pg. 16
  • “The Villain Crafter”
    • MM Vol. 41, pg. 3
  • “Mythic as a Player Emulator”
    • MM Vol. 41, pg. 18
  • “Creating Game Loops In Solo Play”
    • MM Vol. 43, pg. 3
  • "Steal the Rebellion"
    • MM Vol. 48, pg. 16
  • "The Society Crafter"
    • MM Vol. 49, pg. 3

Saturday, February 1, 2025

Blog Update: Life happened

I recently received a grant to continue my IT education by getting a series of certifications after was down sized as part of a mass layoff. The first of those certs is a tough one, a fundamentals class I wish I had taken in college, but I am grateful to have now. 

Sadly though, there are only so many hours in the day so my blogging time has been severely impacted. This blog is not dead. It isn't on hiatus. It just isn't being updated regularly. With that said I am keeping up and even improving my Mythic Magazine Index, and tidying up old articles. Editing has never been my strong suit, as I am sure you have noticed. So it is nice to take some time to get a bit of the older articles polished up. 

On the gaming front I have been exploring with using the GURPS 3d6 roll under dice system and there Advantages, Disadvantages, and a long stretch of a variation on their skill system, to play the mountain of D&D 3.x/Pathfinder 1e material I own. My special interest at this time is exploring the various nooks, crannies, and secrets of the Eberron setting.

I do plan to leave the guidelines of the D&D/GURPS hack up here when I am comfortable I have worked out all the kinks I can. Also, there will be more Mythic content coming down the line, like a list of articles from the Mythic Magazine that are Fantasy focused. 

So please enjoy the articles and tools that are here, and I will get back in the saddle to adding more material as soon as I can.

Until then Happy Gaming,
Wizard Dad

Saturday, January 4, 2025

Mythic Index Topic 17: Setting Creation Elements

Return to Index ToC


Sometimes if you want something done right you have to do it yourself. Well, sometimes if you want to play the game of your dreams, you aren't going to find it on a shelf. Many Mythic players think nothing of making a character, generating a random scene, and jumping right in. I do that sometimes myself, but I am a long time GM, and the pleasure of making cities, countries, and whole worlds (not to mention the occasional multiverse) is too hard to resist. 

If you share that passion for creating on the large scale, the articles below will probably be a big help.


Setting Creation Elements
  • “Randomized Location Crafting”
    • MM Vol. 2, pg. 8
  • “Random Dungeon Crawl Generation”
    • MM Vol. 3, pg. 12
  • “Generating Dark Woods And Wild Places”
    • MM Vol. 5, pg. 12
  • “Randomized Starship Generation”
    • MM Vol. 7, pg. 13
  • “Creature Crafter Simplified”
    • MM Vol. 13, pg. 14
  • “Randomized Worlds Generation”
    • MM Vol. 15, pg. 3
  • “Location Crafting Random Cities”
    • MM Vol. 16, pg. 3
  • “Turn Any Show, Movie, Or Book Into A Solo Adventure”
    • MM Vol. 20, pg. 17
  • “The Mythic Magic System”
    • MM Vol. 21, pg. 9
  • “Creating Complicated Campaigns”
    • MM Vol. 23, pg. 3
  • “Running Solo Procedural Dramas”
    • MM Vol. 26, pg. 3
  • “Giving Mythic A Personality”
    • MM Vol. 27, pg. 3
  • “Never-Ending Adventures”
    • MM Vol. 28, pg. 3
  • “One-Page Location Crafter”
    • MM Vol. 31, pg. 3
  • “Open World, Sandbox Solo Play”
    • MM Vol. 33, pg. 3
  • “One-Page Character Crafter”
    • MM Vol. 45, pg. 3
  • “RPGs As Inspiration For Mythic Adventures”
    • MM Vol. 35, pg. 3
  • “News Feeds”
    • MM Vol. 35, pg. 22
  • “Location Based Adventures”
    • MM Vol. 36, pg. 3
  • “Solo Setting & World Creation System”
    • MM Vol. 38, pg. 3
  • “Make Your Own Elements Meaning Tables”
    • MM, Vol. 38, pg. 26
  • “NPC Evolving Motivation Rules”
    • MM Vol. 39, pg. 3
  • “Rules & Tools For Science Fiction Adventures” 
    • MM Vol. 41, pg. 16
  • “The Villain Crafter”
    • MM Vol. 41, pg. 3
  • “Magical Tradition Generator”
    • MM Vol. 45, pg. 18
  • "Cozy Solo"
    • MM Vol. 48, pg. 3
  • "The Society Crafter"
    • MM Vol. 49, pg. 3