Wizard Dad's Workshop

This is an RPG blog with a focus on Solo play in many styles. Explorations of popular game engines, lesser known games, and the author's fancies. With deep thanks to Tana Pigeon for encouragement and her Mythic solo engine for inspiration.

Wednesday, September 4, 2024

Wizard Dad's Workshop: Why would you do that? Character Motivation

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I think frequently we make characters backwards. We crack open our favorite game and think, what cool things would we like our characters to...
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Saturday, August 31, 2024

Wizard Dad's Workshop: "Wait, can we hit the rewind button?"

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I am a solo RPG player at this point in my life. I have run games for small groups and extraordinarily large groups, and I loved every minut...

Wizard Dad's Workshop: Let your characters be good (or bad) at its job.

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I think I first ran into this concept in Kevin Crawford's excellent game Stars Without Numbers. Later, I heard it repeated in Fate Core ...
Saturday, August 24, 2024

Wizard Dad's Workshop: Faction meets Action for Cypher System

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I learned while playing Fate Core that every thing can have a level and attributes. Another game that takes a similar attitude is the Cypher...
Saturday, August 17, 2024

Wizard Dad's Workshop: A Cypher System Skills Hack for Solo Characters

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Skills in the Cypher System are quite powerful. Being Trained in a skill reduces the difficulty of a task by 1 full step, and if specialized...
Tuesday, August 13, 2024

Wizard Dad's Workshop: Grimmly Keep

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You don’t know what big is until you have visited Grimmly Keep, the hereditary seat of the Kingdom of the Ogres. This enormous city sprawls ...
Wednesday, August 7, 2024

Wizard Dad's Workshop: Recursion for the Strange "Beyond the Gate"

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There are a lot of game designers I respect for the scope of their creative vision. Kevin Crawford and his Sine Nomine products are near the...
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